3/14/2023 0 Comments Ratchet and rivetUltimately the nature design did inspire a few of Rivet's final weapons, like Mr. Making her set exclusively nature-based put unnecessary constraints on us." Ratchet's weapons can shift, cut, bomb, and transmute. Moreover, constraining the theme of her weaponry stifled the creativity the franchise was known for. "Think FernGully, Pocahontas, or Krystal from Star Fox. "We realized the nature-loving woman was a trope," Stuart said. But there's another reason they nixed the idea. His regular toolkit let him do everything Rivet could do without the assistance of other creatures. Rivet's beast taming ability was ultimately rejected, though, in part because in this version of the game Ratchet was turning out to be much more fun to play. Instead, Rivet would embrace nature, and would have the ability to tame three different mounts: a beetle, a flyer, and an Agorian beast. This version of Rivet would have leaned into her grudge against Nefarious, extending it to all machines to the point of a total rejection of machinery. Early on, one they honed in on was the concept of the "survivalist beastmaster." He took us through a number of interesting pieces of concept art (which artist Dave Guertin has also shared on his personal page), showing off how the Insomniac team explored different themes for the character. Stuart then went on to share details about the early visual designs of Rivet. It fit perfectly as another tool like Ratchet, and it also called to mind an image of Rosie the Riveter. Then in a weekly meeting where name ideas were being thrown around, someone pitched Rivet off the cuff and people immediately loved it. That was better, but it ultimately didn't sit right with team members who were kids in the 80s due to multiple other similar characters named Gadget from around that era (Inspector Gadget and Gadget from Chip 'n Dale Rescue Rangers were given as examples in his slideshow). Next, Stuart said, they switched to the codename Gadget. For example: 'Ratchet needs to rescue Clank from Ratchet, who doesn't trust Ratchet and has a long history battling Nefarious.' At a time where story treatments were being rapidly iterated on, it was hard to tell what dimension you were in, but also which Ratchet you were talking about." This stuck for a while, but ultimately made every draft of the story very confusing. After all, she and Ratchet are technically dimensional counterparts. "For a while we switched to her just being named Ratchet. They began work on Rivet early on under the code name "Ratchette," but quickly nixed it for being "too diminutive" and "reducing her existence to a gender-swapped Ratchet," he said.Īnd then, Stuart continued, things got even sillier. Rivet was born from one of Rift Apart's design pillars, he said, which is that “Everyone's a Hero,” meaning the team had an opportunity to create a "strong, playable, female lead" alongside Ratchet. In his GDC talk: "Lombax Lessons: A 'Ratchet and Clank: Rift Apart' Design Postmortem," Insomniac lead designer Mark Stuart walked attendees through the story of Rivet's naming and design. But as it turns out, it wasn't an easy road for developer Insomniac to arrive at Rivet's incredible design, her place in Rift Apart, or even her excellent name itself. In the wake of the initial announcement of Ratchet & Clank: A Rift Apart, one question was on everyone's minds: who was that very cool new lombax?Īfter months of internet theories and embarrassing people referring to her as just "Girl Ratchet" or similar, we finally learned her name was Rivet - an absolutely perfect name for an equal fighter to Ratchet from another dimension. Update 4:33 PM: Maggs has reached out to clarify further that Insomniac programmer David Kim initially suggested the name 'Rivet' for her long list during the process she discusses above. "Naming is especially challenging! It’s actually the hardest thing I do on most games, I hate it haha. "Narrative on games takes a lot more than 'Somebody said something at a meeting I guess,' Maggs concluded. But Rivet, she says, was an "instant win" when she sent her short list to the team. It was these concepts that led to Gadget as an early idea for a name, though Maggs had other ideas on her short list, such as the rejected "Socket" and "Hammer". Should also be two syllables to evoke the similarity on speaking.Should ideally also be named after a tool or mechanism.In her thread, Maggs talks through her process for coming up with the name, saying that she started from three core concepts: If you want to know why Rivet actually works as a name and how I actually do my job, I’ll tell you a little bit about it here in this thread! - Sam Maggs March 29, 2022
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |